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interactive/application/sp-console(down)/Common/.svn/pristine/d9/d9236583b1df06b6e7beeb6c80ad28523fede420.svn-base
2026-08-07 17:38:18 +09:00

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// TextProgressCtrl.cpp : implementation file
//
// Written by Chris Maunder (chrismaunder@codeguru.com)
// Copyright 1998.
//
// Modified : 26/05/98 Jeremy Davis, jmd@jvf.co.uk
// Added colour routines
//
// TextProgressCtrl is a drop-in replacement for the standard
// CProgressCtrl that displays text in a progress control.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed by any means PROVIDING it is not sold for
// profit without the authors written consent, and providing that this
// notice and the authors name is included. If the source code in
// this file is used in any commercial application then an email to
// the me would be nice.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability if it causes any damage to your
// computer, causes your pet cat to fall ill, increases baldness or
// makes you car start emitting strange noises when you start it up.
//
// Expect bugs.
//
// Please use and enjoy. Please let me know of any bugs/mods/improvements
// that you have found/implemented and I will fix/incorporate them into this
// file.
#include "stdafx.h"
#include "TextProgressCtrl.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl
CTextProgressCtrl::CTextProgressCtrl()
{
m_nPos = 0;
m_nStepSize = 1;
m_nMax = 100;
m_nMin = 0;
m_colFore = ::GetSysColor(COLOR_HIGHLIGHT);
m_colBk = 0xFFFFFF;//::GetSysColor(COLOR_MENU);
m_colTextFore = 0x98938A;
m_colTextBk = 0x056284;
m_bShowText = TRUE;
m_nBarWidth = -1;
}
CTextProgressCtrl::~CTextProgressCtrl()
{
}
BEGIN_MESSAGE_MAP(CTextProgressCtrl, CProgressCtrl)
//{{AFX_MSG_MAP(CTextProgressCtrl)
//ON_WM_ERASEBKGND()
ON_WM_PAINT()
ON_WM_SIZE()
//}}AFX_MSG_MAP
ON_WM_NCPAINT()
END_MESSAGE_MAP()
#include "winuser.h"
#include ".\textprogressctrl.h"
/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl message handlers
BOOL CTextProgressCtrl::OnEraseBkgnd(CDC* /*pDC*/)
{
return TRUE;
}
void CTextProgressCtrl::OnSize(UINT nType, int cx, int cy)
{
CProgressCtrl::OnSize(nType, cx, cy);
m_nBarWidth = -1; // Force update if SetPos called
}
void CTextProgressCtrl::OnPaint()
{
if (m_nMin >= m_nMax)
return;
CRect LeftRect, RightRect, ClientRect;
GetClientRect(ClientRect);
double Fraction = (double)(m_nPos - m_nMin) / ((double)(m_nMax - m_nMin));
CPaintDC dc(this); // device context for painting (if not double buffering)
LeftRect = RightRect = ClientRect;
LeftRect.right = LeftRect.left + (int)((LeftRect.right - LeftRect.left)*Fraction);
dc.FillSolidRect(LeftRect, m_colFore);
RightRect.left = LeftRect.right;
dc.FillSolidRect(RightRect, m_colBk);
if (m_bShowText)
{
CString str;
if (m_strText.GetLength())
str = m_strText;
else
str.Format(_T("%d%%"), (int)(Fraction*100.0));
dc.SetBkMode(TRANSPARENT);
CRgn rgn;
rgn.CreateRectRgn(LeftRect.left, LeftRect.top, LeftRect.right, LeftRect.bottom);
dc.SelectClipRgn(&rgn);
dc.SetTextColor(m_colTextBk);
HFONT hSysFont = ( HFONT )GetStockObject( DEFAULT_GUI_FONT );
CFont* pFont = CFont::FromHandle( hSysFont );
CFont* pOldFont = dc.SelectObject( pFont );
dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
rgn.DeleteObject();
rgn.CreateRectRgn(RightRect.left, RightRect.top, RightRect.right, RightRect.bottom);
dc.SelectClipRgn(&rgn);
dc.SetTextColor(m_colTextFore);
dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
dc.SelectObject( pOldFont );
pFont->DeleteObject();
}
}
void CTextProgressCtrl::SetForeColour(COLORREF col)
{
m_colFore = col;
}
void CTextProgressCtrl::SetBkColour(COLORREF col)
{
m_colBk = col;
}
COLORREF CTextProgressCtrl::GetForeColour()
{
return m_colFore;
}
COLORREF CTextProgressCtrl::GetBkColour()
{
return m_colBk;
}
/////////////////////////////////////////////////////////////////////////////
// CTextProgressCtrl message handlers
void CTextProgressCtrl::SetShowText(BOOL bShow)
{
if (::IsWindow(m_hWnd) && m_bShowText != bShow)
Invalidate();
m_bShowText = bShow;
}
void CTextProgressCtrl::SetText(LPCTSTR lpszText)
{
m_strText = lpszText;
if (::IsWindow(m_hWnd) && m_bShowText)
Invalidate();
}
void CTextProgressCtrl::SetRange(int nLower, int nUpper)
{
m_nMax = nUpper;
m_nMin = nLower;
}
int CTextProgressCtrl::SetPos(int nPos, LPCTSTR lpszText)
{
if (!::IsWindow(m_hWnd))
return -1;
if (lpszText)
m_strText = lpszText;
int nOldPos = m_nPos;
m_nPos = nPos;
CRect rect;
GetClientRect(rect);
double Fraction = (double)(m_nPos - m_nMin) / ((double)(m_nMax - m_nMin));
int nBarWidth = (int) (Fraction * rect.Width());
if (nBarWidth != m_nBarWidth) {
m_nBarWidth = nBarWidth;
// RedrawWindow();
}
Invalidate(FALSE);
return nOldPos;
}
int CTextProgressCtrl::StepIt()
{
return SetPos(m_nPos + m_nStepSize);
}
int CTextProgressCtrl::OffsetPos(int nPos)
{
return SetPos(m_nPos + nPos);
}
int CTextProgressCtrl::SetStep(int nStep)
{
int nOldStep = m_nStepSize;
m_nStepSize = nStep;
return nOldStep;
}
void CTextProgressCtrl::OnNcPaint()
{
// TODO: 여기에 메시지 처리기 코드를 추가합니다.
// 그리기 메시지에 대해서는 CProgressCtrl::OnNcPaint()을(를) 호출하지 마십시오.
}