// MD5.cpp: implementation of the CMD5 class. // #include "stdafx.h" #include "MD5.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; //#define new DEBUG_NEW #endif #define S11 7 #define S12 12 #define S13 17 #define S14 22 #define S21 5 #define S22 9 #define S23 14 #define S24 20 #define S31 4 #define S32 11 #define S33 16 #define S34 23 #define S41 6 #define S42 10 #define S43 15 #define S44 21 static BYTE PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // F, G, H and I are basic MD5 functions. #define F(x, y, z) (((x) & (y)) | ((~x) & (z))) #define G(x, y, z) (((x) & (z)) | ((y) & (~z))) #define H(x, y, z) ((x) ^ (y) ^ (z)) #define I(x, y, z) ((y) ^ ((x) | (~z))) // ROTATE_LEFT rotates x left n bits. #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) // FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. // Rotation is separate from addition to prevent recomputation. #define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } #define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } #define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } #define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } static void MD5Transform(UINT uState[4], BYTE byBlock[64]); static void Encode(BYTE* byOutput, UINT* uInput, UINT uLen); static void Decode(UINT* uOutput, BYTE* byInput, UINT uLen); ////////////////////////////////////////////////////////////////////// // Construction/Destruction CMD5::CMD5() { } CMD5::~CMD5() { } void CMD5::GetHash(LPSTR pszStr, LPSTR pszHash) { MD5_CTX md5ctx; BYTE byDigest[16]; MD5Init(&md5ctx); MD5Update(&md5ctx, (BYTE*)pszStr, (UINT)strlen(pszStr)); MD5Final(byDigest, &md5ctx); pszHash[0] = NULL; char szTemp[5]; for (int i = 0; i < 16; i++) { sprintf(szTemp, "%02X", byDigest[i]); strcat(pszHash, szTemp); } } void CMD5::MD5Init(MD5_CTX* md5ctx) { md5ctx->count[0] = md5ctx->count[1] = 0; md5ctx->state[0] = 0x67452301; md5ctx->state[1] = 0xefcdab89; md5ctx->state[2] = 0x98badcfe; md5ctx->state[3] = 0x10325476; } void CMD5::MD5Update (MD5_CTX* md5ctx, BYTE* byInput, UINT uInputLen) { UINT i, uIndex, nPartLen; uIndex = (UINT)((md5ctx->count[0] >> 3) & 0x3F); if ((md5ctx->count[0] += ((UINT)uInputLen << 3)) < ((UINT)uInputLen << 3)) md5ctx->count[1]++; md5ctx->count[1] += ((UINT)uInputLen >> 29); nPartLen = 64 - uIndex; if (uInputLen >= nPartLen) { memcpy(&md5ctx->buffer[uIndex], byInput, nPartLen); MD5Transform(md5ctx->state, md5ctx->buffer); for (i = nPartLen; i + 63 < uInputLen; i += 64) MD5Transform (md5ctx->state, &byInput[i]); uIndex = 0; } else i = 0; memcpy(&md5ctx->buffer[uIndex], &byInput[i], uInputLen - i); } void CMD5::MD5Final(BYTE* byDigest, MD5_CTX* md5ctx) { BYTE byBits[8]; UINT uIndex, nPadLen; Encode(byBits, md5ctx->count, 8); uIndex = (UINT)((md5ctx->count[0] >> 3) & 0x3f); nPadLen = uIndex < 56 ? (56 - uIndex) : (120 - uIndex); MD5Update(md5ctx, PADDING, nPadLen); MD5Update(md5ctx, byBits, 8); Encode (byDigest, md5ctx->state, 16); memset (md5ctx, 0, sizeof(*md5ctx)); } static void MD5Transform(UINT uState[4], BYTE byBlock[64]) { UINT a = uState[0], b = uState[1], c = uState[2], d = uState[3], x[16]; Decode(x, byBlock, 64); // Round 1 FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */ FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */ FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */ FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */ FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */ FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */ FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */ FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */ FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */ FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */ FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */ FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */ FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */ FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */ FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */ FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */ // Round 2 GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */ GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */ GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */ GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */ GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */ GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */ GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */ GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */ GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */ GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */ GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */ GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */ GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */ GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */ GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */ GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */ // Round 3 HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */ HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */ HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */ HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */ HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */ HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */ HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */ HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */ HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */ HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */ HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */ HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */ HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */ HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */ HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */ HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */ // Round 4 II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */ II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */ II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */ II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */ II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */ II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */ II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */ II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */ II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */ II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */ II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */ II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */ II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */ II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */ II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */ II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */ uState[0] += a; uState[1] += b; uState[2] += c; uState[3] += d; // Zeroize sensitive information. memset(x, 0, sizeof(x)); } static void Encode(BYTE* byOutput, UINT* uInput, UINT uLen) { for (UINT i = 0, j = 0; j < uLen; i++, j += 4) { byOutput[j] = (BYTE)(uInput[i] & 0xff); byOutput[j + 1] = (BYTE)((uInput[i] >> 8) & 0xff); byOutput[j + 2] = (BYTE)((uInput[i] >> 16) & 0xff); byOutput[j + 3] = (BYTE)((uInput[i] >> 24) & 0xff); } } static void Decode(UINT* uOutput, BYTE* byInput, UINT uLen) { for (UINT i = 0, j = 0; j < uLen; i++, j += 4) uOutput[i] = ((UINT)byInput[j]) | (((UINT)byInput[j + 1]) << 8) | (((UINT)byInput[j + 2]) << 16) | (((UINT)byInput[j + 3]) << 24); }