base
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#pragma once
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// CLogWinThread
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class CLogWinThread : public CWinThread
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{
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DECLARE_DYNCREATE(CLogWinThread)
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protected:
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CLogWinThread(); // 동적 만들기에 사용되는 protected 생성자입니다.
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virtual ~CLogWinThread();
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public:
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virtual BOOL InitInstance();
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virtual int ExitInstance();
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protected:
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DECLARE_MESSAGE_MAP()
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};
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