    <refentry id="refauth">

      <refmeta>
	<refentrytitle>ne_set_server_auth</refentrytitle>
	<manvolnum>3</manvolnum>
      </refmeta>

      <refnamediv>
	<refname id="ne_set_server_auth">ne_set_server_auth</refname>
	<refname id="ne_set_proxy_auth">ne_set_proxy_auth</refname>
	<refname id="ne_forget_auth">ne_forget_auth</refname>
	<refpurpose>register authentication callbacks</refpurpose>
      </refnamediv>
      
      <refsynopsisdiv>
	
	<funcsynopsis>

	  <funcsynopsisinfo>#include &lt;ne_auth.h&gt;</funcsynopsisinfo>

	  <funcprototype>
	    <funcdef>typedef int (*<function>ne_request_auth</function>)</funcdef>
	    <paramdef>void *<parameter>userdata</parameter></paramdef>
	    <paramdef>const char *<parameter>realm</parameter></paramdef>
	    <paramdef>int <parameter>attempt</parameter></paramdef>
	    <paramdef>char *<parameter>username</parameter></paramdef>
	    <paramdef>char *<parameter>password</parameter></paramdef>
	  </funcprototype>

	  <funcprototype>
	    <funcdef>void <function>ne_set_server_auth</function></funcdef>
	    <paramdef>ne_session *<parameter>session</parameter></paramdef>
	    <paramdef>ne_request_auth <parameter>callback</parameter></paramdef>
	    <paramdef>void *<parameter>userdata</parameter></paramdef>
	  </funcprototype>

	  <funcprototype>
	    <funcdef>void <function>ne_set_proxy_auth</function></funcdef>
	    <paramdef>ne_session *<parameter>session</parameter></paramdef>
	    <paramdef>ne_request_auth <parameter>callback</parameter></paramdef>
	    <paramdef>void *<parameter>userdata</parameter></paramdef>
	  </funcprototype>

	  <funcprototype>
	    <funcdef>void <function>ne_forget_auth</function></funcdef>
	    <paramdef>ne_session *<parameter>session</parameter></paramdef>
	  </funcprototype>

	</funcsynopsis>
	
      </refsynopsisdiv>

      <refsect1>
	<title>Description</title>

	<para>The <type>ne_request_auth</type> function type defines a
callback which is invoked when a server or proxy server requires user
authentication for a particular request.  The
<parameter>realm</parameter> string is supplied by the server. <!--
FIXME --> The <parameter>attempt</parameter> is a counter giving the
number of times the request has been retried with different
authentication credentials.  The first time the callback is invoked
for a particular request, <parameter>attempt</parameter> will be zero.</para>

	<para>To retry the request using new authentication
credentials, the callback should return zero, and the
<parameter>username</parameter> and <parameter>password</parameter>
buffers must contain &nul;-terminated strings.  The
<literal>NE_ABUFSIZ</literal> constant gives the size of these
buffers.</para>

	<tip>
	  <para>If you only wish to allow the user one attempt to enter
credentials, use the value of the <parameter>attempt</parameter>
parameter as the return value of the callback.</para>
	</tip>

	<para>To abort the request, the callback should return a
non-zero value; in which case the contents of the
<parameter>username</parameter> and <parameter>password</parameter>
buffers are ignored.</para>

	<para>The <function>ne_forget_auth</function> function can be
used to discard the cached authentication credentials.</para>

      </refsect1>

      <refsect1>
	<title>Examples</title>

	<programlisting>
/* Function which prompts for a line of user input: */
extern char *prompt_for(const char *prompt);

static int
my_auth(void *userdata, const char *realm, int attempts,
        char *username, char *password)
{
   strncpy(username, prompt_for("Username: "), NE_ABUFSIZ);
   strncpy(password, prompt_for("Password: "), NE_ABUFSIZ);
   return attempts;
}

int main(...)
{
   &egsess;

   ne_set_server_auth(sess, my_auth, NULL);

   /* ... */
}</programlisting>
      </refsect1>

    </refentry>
